Here is my version of the lost Unicorn based of the concept from Creature Box.
Digital Organic and Hard Surface Modeller, Groomer, Texture Artist, Digital and Traditional Sculptor
Status
We are back in Vancouver, BC, I'm looking for another project to work on. Any leads would be greatly appreciated.
Gnome Character Model to be rig and animation ready, he will have dynamic hair as well as other detail to be seen soon.
Head and face blocking. Eyes have to be adjusted, not happy with the way they look at the moment.
Underwear blocking and detailing. stitching still has to be add to the seams
Hand and wrist blocking. I still have to add all the vein and pore detail to all part of the body.
Arm Blocking
upper body blocking
leg blocking. The foot is coming next. I'm hoping to have all the blocking done this week and stat on the clothes, armor, jewelery and weapons next week
Here are a couple trailers from the latest movies I worked on.
Mune: Guardian of the Moon
The Little Prince
Asterix & Obelix: God Save Britannia
Mune: Guardian of the Moon
Asterix & Obelix: God Save Britannia
Creature Box Character
Here is a little guy I have been playing around with lately. They guys at Creature Box have been creating some of the best concepts out there. I hope you like it. I hope to find time to do more.
Scan I worked on for Repliscans
SyFy Acsension work
Here are a couple base models I was contracted to created for Folksvfx in Montreal.
Final model
Red areas on the ship were created by another artist
walk way for other shots
Final model
Red areas on the ship were created by another artist
walk way for other shots
Photometric scans
Here are a few images of one of the models I have worked on. I received the raw data file. cleaned scan in Zbrush and textures in Mudbox. snapped the animation mesh in Maya and transferred the final details using Mudbox as well as seam clean up, finally posed in Mudbox and a quick render out of Zbrush. The hair was hand sculpted from reference material. Worked on this project for "Repliscan" A Vancouver based photometric scanning company.
Mune
I worked on this movie as a Modeling Artist and Groomer. I created the groom for the little spider character.
Subscribe to:
Posts (Atom)

















































