Digital Organic and Hard Surface Modeller, Groomer, Texture Artist, Digital and Traditional Sculptor
We are back in Vancouver, BC, I'm looking for another project to work on. Any leads would be greatly appreciated.
Gnome Character Model to be rig and animation ready, he will have dynamic hair as well as other detail to be seen soon.
Head and face blocking. Eyes have to be adjusted, not happy with the way they look at the moment.
Underwear blocking and detailing. stitching still has to be add to the seams
Hand and wrist blocking. I still have to add all the vein and pore detail to all part of the body.
upper body blocking
leg blocking. The foot is coming next. I'm hoping to have all the blocking done this week and stat on the clothes, armor, jewelery and weapons next week