We are back in Vancouver, BC, I'm looking for another project to work on. Any leads would be greatly appreciated.

Photometric scans

Here are a few images of one of the models I have worked on. I received the raw data file. cleaned scan in Zbrush and textures in Mudbox. snapped the animation mesh in Maya and transferred the final details using Mudbox as well as seam clean up, finally posed in Mudbox and a quick render out of Zbrush. The hair was hand sculpted from reference material. Worked on this project for "Repliscan" A Vancouver based  photometric scanning company.